In general, a computer network is divided into five types, namely;
1. Local Area Network (LAN)
Local Area Network (LAN) is a privately owned network within a building or campus-sized to several kilometers. LANs are often used to connect personal computers and workstations in a corporate office or factories in order to use shared resources (eg printers) and exchange information.
2. Metropolitan Area Network (MAN)
Metropolitan Area Network (MAN) is basically a LAN version is larger and usually uses the same technology as the LAN. MAN can include corporate offices are adjacent or also a town and can be used for private purposes (private) or public. MAN capable of supporting both voice and data, can even be associated with cable television networks.
3. Wide Area Network (WAN)
Wide Area Network (WAN), the range covers a wide geographical area, often covering a country or even continent. WAN consists of a collection of machines that aim to run the programs (applications) user. Get more about this with COM Express™ basic
4. Internet
Actually there are many networks in this world; often using hardware and software are different. People who are connected to the network often expect to be able to communicate with others who are connected to other networks. Desires such as these require the relationship between networks that are often not compatible and different. Usually to do this required a machine called the gateway to engage and implement the necessary translation, both hardware and software. Collection of interconnected networks is called the Internet.
5. Wireless Networking
Wireless network is a solution to the communication can not be done with the wired network. For example, people who want to get information or communicate despite being on top of a car or airplane, it is absolutely necessary because the cable network without a wired connection may not be made in a car or plane. Currently the networks without wires has been rapidly adopted by making use of satellite services and are able to provide faster access speeds than a wired network.
Just as the Internet will continue to bring people together and provide individualized services like never before, the IP network technology that enables broadband media services is rapidly improving and becoming more powerful. This section of the broadband media services tutorial will provide an overview of the network and component technology required for end-to-end broadband media services provision, as well as an overview of technology standards involved in digital multimedia content creation and transmission.
Next-Generation Networks
In a truly mobile information society, mobility, traditional fixed and mobile-network services, value-added services, and the Internet are all combined to offer seamless services for end-users. As uniform services will be available through different access points and optimized for each device (TV, PC, wireless device, etc.), seamless roaming among multiple access devices will be required. Users won’t have to be concerned with the underlying technologies used, but they will be concerned with being able to access the same services wherever they are and whenever they choose.The Next-generation network, the first truly data-oriented broadband network supporting broadband media services, will be all IP, meaning all access to the network will occur via IP standards. The evolution of the broadband media services network can be characterized by six different transitions:
- Transition from a dial-up-like circuit-switched network to a data-oriented network
- Transition from connectivity to service-creation platforms
- Transition from a copper-based network towards an all-optical network
- Convergence of fixed networks
- Convergence of mobile and fixed networks
- Transition to IP version 6 (Ipv6) networks
In short, next-generation networks will evolve to better reflect the requirements of broadband media services. In practice this means bringing IP and other associated network functionalities in the network closer to the customers. The DSL technology and network components that enable high-speed IP access and basic broadband media services exist today, and will remain the foundation of the next-generation broadband media services network:
The major components of a broadband IP access network and next generation broadband media services network are
- high-speed DSL access multiplexers (DSLAM) equipment, located in the operator central 0ffice (CO) and/or in remote locations close to end-users
- broadband access servers
- DSL modems in the home and/or office providing fixed local-area networks (LAN) and wireless LAN (WLAN) network access
- Network- and service-management and provisioning products
- loop management for managing DSL services in the local telecom loop
- IP network security and authentication products for network security and user identification
In addition to network infrastructure, network services will manage and enhance the physical network for broadband media services delivery. Broadband media services network integration services could include network capacity planning and business consulting for network optimization and interoperability, network installation setup and field-testing trials, customer-service support and training, and network validation and certification services.
Components
With the IP access network as a foundation, broadband media services–specific network enhancements are required. The broadband media services components can have varied functionality with just a minor change in the presentation of the feature, which is required for a modular and scalable solution as new services are created and consumer demand for additional services evolves. Essentially, broadband media services allows consumers to customize their viewing via network control devices. Each set of devices or “boxes” can support a unique content lineup map, which enables consumers to select and pay for only the media that interest them. Specific standards mentioned, such as moving pictures expert group (MPEG), are described in greater detail in the “Standards” section, and specific services, such as voice on demand (VOD), will be described in the “Services” section.
Video Encoders
Video encoders are devices that create digital video. Input to the encoders can be analogue video or a Digital Video Broadcasting Group (DVB) multiplex. Both are required because some video content will be statically loaded from video tapes and some content will be captured from a satellite (DVB) multiplex. Video encoders that are used to deliver broadband media services most often allow for the creation of MPEG content and have the ability to support IP multicast at varying bit rates, as well as the ability to decrypt video streams to remove conditional access.
Video Servers
Video servers perform two major functions. First, they act as content repositories for the material being streamed. Second, they are responsible for streaming out video and audio using the desired format and network protocol. Video servers can be scaled from streaming 20 to over 5,000 simultaneous video streams. Video servers generally support several different transport protocols for video delivery.
Interactive Television Application
Interactive TV (ITV) applications consist of many different applications. The core of the system is the application framework and the data-handling capabilities of the back-end systems. Highly scalable for add-on features, the fundamental applications in an ITV system are customer relationship management (CRM) software modules that track customer usage, profiles, buying characteristics, and application subscription information and create billing events that-can be exported to various billing systems. Applications that typically run on the application framework are VOD, time-shifted TV, web access integrated with video applications, e-mail, personalized user interfaces, broadcast multichannel TV, and pay-per-view applications. Variants of these fundamental applications include channel blocking; parental controls; instant web access associated with viewing preferences for an enhanced, interactive viewing experience; video special offers; and targeted advertising.
Set Top Box and Customer Premises Equipment
The set top box and customer-premises equipment (CPE) are devices that are placed in consumer homes or offices, either as two separate devices or as one device combining the home or office gateway functionality required for broadband media services delivery to fixed and wireless devices. A set top box is an electronic device that serves as an interface between a television set and a broadband network, providing VOD and interactive multimedia services. CPE is any type of network device that sits in the home or office of the consumer, as opposed to the central network office or remote sites. User connections to broadband media services are made through modems and media terminals in the home and office, while the main infrastructure lies in the back-end networks, invisible to the end-user.
Standards
To help ensure the interoperability, modularity, and flexibility of services, network, content, and service providers are driving towards open standards for individual broadband media services. Standards forums meet regularly to enhance existing standards, incorporate new technological developments into current standards, agree on next steps for testing, and anticipate new developments that will affect standards. Some of the standards involved in broadband media services areIP
This is a standard supported by major application providers, software companies, and computer manufacturers. Since the range and variety of broadband media applications are more important with respect to commercial revenue-bearing services than any one specific application, enabling the integration of a broad range of media services and applications, IP is crucial. Without IP as a unifying protocol, the set of applications could be limited. One of the features of broadband media services is that it takes full advantage of the guarantees provided by IP access products with respect to real-time IP data delivery. The network provides real-time guaranteed IP data delivery. This clearly removes the burden of bandwidth management off the consumer applications and enables the developers of consumer applications to focus on the usability issues as well as providing an enriched user experience. IP provides the path that allows applications to evolve, independent of the transport protocols selected for broadband delivery.
IPv6
This is the new IP to replace the current version, IP version 4 (IPv4). IPv6 has been designed to meet the challenges of the growing Internet and includes several improvements over IPv4. The main benefits of IPv6 include a larger address space, integrated security, support for auto-configuration of terminals, and support for mobility.
MPEG
This is a digital video and audio compression format that was defined as part of the International Standards Organization (ISO). MPEG is a compression method that uses interframe compression. Interframe compression assumes that although something is happening in the foreground, the background in most video frames remains the same. This means that it is not necessary to compress each entire frame, but only the differences between them.
MPEG–2
MPEG–2 is a widely used, standardized video coding and compression technology. MPEG–2 is used in DVD movies and digital satellite distribution. Non-compressed video stream is roughly 200 Mbps, but with MPEG–2 the video can be encoded at 1.5–18 Mbps. DVD quality can be reached between 5–9 Mbps, but 2–3 Mbps is enough to exceed VHS quality. MPEG–4 is also a video coding and compression technology.
MPEG–4
MPEG–4 is a compression/decompression technology that aims to achieve interactivity, efficiency, and stability in transmissions. The result of another international effort involving hundreds of researchers and engineers from all over the world, MPEG–4 offers higher video quality and resolution at a lower data rate than MPEG–2. Also, the MPEG–4 stream encoding rate range is wider (5 kbps–60 Mbps). MPEG–4 allows interactive objects in the stream, making it more multimedia ready. On a broader level, MPEG–4 aims to pave the way toward a uniform, high-quality encoding and decoding standard that would replace the many proprietary streaming technologies in use on the Internet today. MPEG–4 is also designed for low bit-rate communications devices, such as wireless mobile devices that can display video. MPEG–4 supports scalable content, which means content is encoded once and automatically played back and transmitted at different rates depending on the available network connection.
Real-Time Streaming Protocol (RTSP)
This defines the control interface between video server and video client. With RTSP, the end user can control the video server as he or she would control the home VCR (play, pause, fast forward, rewind, etc.) RTSP also initiates the video streams and identifies different streams in the network so that the information can be used in billing.
Internet Group Management Protocol (IGMP)
This is a protocol that supports IP multicasting, a method of broadcasting that authenticates end-users prior to receiving content.
Very High Bit Rate Digital Subscriber Line (VDSL)
This is an extremely high-speed DSL technology for transmitting digital information over short reaches of an existing phone line to homes and businesses. With VDSL, transmission rates are very dependent upon actual loop length. The maximum downstream rate is between 51 and 55 Mbps over lines up to 1000 ft (300 meters) in length. Initial upstream rate will be an asymmetric rate between 1.6 and 2.3 Mbps. The data channel will be a separate frequency than that of bands used for plain old telephone service (POTS) and integrated services digital network (ISDN), thus enabling service providers to overlay VDSL onto existing services. As needs arise for higher-speed upstream rates, VDSL may need echo cancellation. Easy Transaction through payday advance
In a little over a decade, the Internet has grown from an interesting distraction into an essential part of our lives.

Mobile broadband services let users like reality star Kimberly Stewart keep track of e-mail while on the go.
We can’t go more than an hour without checking e-mail. When we have a question or need more information (about anything), we pop open a Web browser and start Googling. At work, it’s all about videoconferencing, the corporate Intranet and online CRM tools. At home, it’s all about Limewire, YouTube and updating our Facebook page.
The ideal way to access all of these tools and resources is with a broadband (high-speed) Internet connection, something we’ve come to expect at home and at the office. According to 2007 statistics, 70 percent of adult Internet users have broadband at home [source: Pew Internet & American Life Project].
What about when we’re on the move? Surveys show that we still have the same hunger for Internet-based information, communication and entertainment. According to a 2008 report by the Pew Internet & American Life Project, 58 percent of all Americans have used a cell phone or PDA for “non-voice data activities” like sending an e-mail or or recording a video. And 41 percent of all Americans have used a WiFi-enabled laptop computer or other mobile device to access the Internet away from the home or office [source: Pew Internet & American Life Project].
Until recently, there have only been a few options for mobile access to the Internet:
- If you have a WiFi-enabled laptop computer or handheld device, you could check e-mail or surf the Web at free WiFi hotspots in places like airports, coffee shops, bookstores and some downtown areas.
- You could use a WAP (Wireless Application Protocol)-enabled cell phone. WAP is the universal standard for applications using wireless communications.
- You could buy a BlackBerry, iPhone or other smartphone to surf special WAP Web sites. But surfing speeds are slow and the Web sites are simple (no video, audio or cool graphics) to access e-mail and the Internet at higher speeds.
Now several major national cell-phone carriers have introduced technology that brings DSL-quality speed to any mobile device within range of a cellular signal, including laptop computers. Some even get bling decal kits for their gadgets.
Mobile Broadband Technology
Mobile broadband is powered by the same technology that makes cell phones work. It’s all about radio waves and frequencies. Cell phones and cell-phone radio towers send packets of digital information back and forth to each other via radio waves. In the case of a phone call, the packets of information carry voice data. For mobile broadband, the packets of information would be other types of data like e-mails, Web pages, music files and streaming video.

With mobile broadband, computer users can surf the Internet and check e-mail from any location, including outside.
There are two basic technologies used to operate cell-phone networks: Global System for Mobile Communications (GSM) and Code Division Multiple Access (CDMA). GSM is more popular in Europe and Asia and CDMA is more common in the United States. The major technical differences between the two systems have to do with the way each technology shares space on the radio spectrum. Without getting into the details, both GSM and CDMA use different algorithms that allow multiple cell phone users to share the same radio frequency without interfering with each other.
Mobile broadband is also known as 3G, or third-generation cell-phone technology. Both GSM and CDMA have developed their own 3G technology solutions for delivering high-speed Internet access to mobile devices.
The CDMA-based mobile broadband technology is called EV-DO (Evolution-Data Optimized or Evolution-Data Only). The trick behind EV-DO is that it runs over a part of the cellular network devoted entirely to data. Voice calls require a lot of bandwidth to maintain sound quality. By separating the data channel from the voice channel, the network can maximize data transfers and provide higher-speed access to e-mail, the Internet and multimedia. The downside is that you can’t access the Internet and other data tools when talking on your cell phone. EV-DO advertises average speeds of 300-400 Kbps (kilobytes per second), the equivalent of DSL.
To use an EV-DO network, you need to either have a device that’s already loaded with EV-DO hardware (like a BlackBerry or other smartphone) or a special network card that plugs into your laptop. These network cards connect via USB ports or other standard PC card slots and act as antennas for mobile broadband signals. For the fastest download and upload speeds, you need to be within range of the EV-DO cellular signal. Otherwise, you’ll be bumped down to the 1xRTT (Radio Transfer Technology) standard, which broadcasts at speeds between 60 and 100Kbps.
GSM’s answer to EV-DO is something called HSDPA (High-Speed Downlink Packet Access). Unlike EV-DO, an HSDPA network can handle both voice and data transfers, so you can talk to mom and surf the Web at the same time. It maximizes data transfer speeds by focusing on downloading information, not uploading. HSDPA advertises average download speeds between 400 to 700 Kbps.
Like EV-DO, you’ll need special network hardware to access HSDPA mobile broadband. You either need a device with a built-in HSDPA card or a special PC card that plugs into a laptop computer. You’ll also need to be within range of an HSDPA signal, which is concentrated in metropolitan city centers and along major highways.
Now let’s look at some of the features of mobile broadband service as offered by the large cell-phone providers in the United States. For easy buying we can use payday loan
In the United States, three large cellular-service providers offer mobile broadband services on their networks. Sprint and Verizon are both CDMA networks, so their services are based on EV-DO technology. AT&T, formerly Cingular, is a GSM network, so it’s offering an HSDPA mobile broadband service.

Mobile broadband services provide fast and easy ways to connect even from coffee shops.
All three of these companies have built nationwide cellular networks. But not every part of the network is created equal. If you’re in a major metropolitan area, then you’ll have the most data services available to you. But if you’re out in a rural area, you may be limited to simply making phone calls or browsing the Web at dial-up speeds.
For example, AT&T’s mobile broadband service is called BroadbandConnect. With BroadbandConnect, you can send e-mails, instant messages, browse the Web at speeds between 400 and 700Kbps, watch TV shows, and even record and share live video during a phone call.
But to access all of these BroadbandConnect services, you need to be within coverage range of AT&T’s 3G network. Right now, that’s confined to the nation’s largest cities. If you’re outside of that coverage area, you can still access some data services like e-mail, text messaging and Web browsing, but at speeds between 75 and 135Kbps.
Sprint and Verizon’s services are the same. With Sprint’s mobile broadband service, you can use your cell phone to send e-mails, listen to streaming radio stations, download songs and music videos, watch live TV, share photos, play games and browse the Web at speeds between 600Kbps and 1.4Mbps (megabytes per second).
But like AT&T, the most data services and the best connection speeds are only available in 3G coverage areas, which are usually found in the nation’s biggest cities. On the fringes of these coverage areas are mobile broadband roaming areas, which offer limited multimedia and data services. Even further outside major cities is the regular Sprint nationwide cellular network, with basic data services and connection speeds between 50 and 70Kbps, similar to dial-up.
What you pay to access these mobile broadband networks depends on what device you’re going to use. There are four basic options for connecting to a 3G network:
- 3G cell phone
- PDA/smartphone
- laptop computer with a PC card
- laptop computer using a cell phone as a modem
For each of these options, the cellular providers offer several different mobile broadband payment plans. There’s usually an option for unlimited monthly access, which is the most expensive plan. Another option is to pick a plan that allows for a maximum amount of data transfer a month. Sprint, for example, has an option for laptop users to pay $39.99 a month for 40MB (megtabytes) of data transfer over the network. Verizon has a 5GB (gigabyte) plan for $59.99 a month. To give you an idea of what that means, Verizon says you could send 1,747,627 e-mails a month before reaching 5GB, or look up nearly 35,000 Web pages
Cellular providers generally package their mobile broadband services for cell phone users. Sprint’s package is called Power Vision and AT&T’s is called MEdia Net. You pay extra for these packages on top of your regular calling plan. Or you can sign up for an all-inclusive plan that gives you a certain amount of anytime minutes per month, plus unlimited mobile broadband usage. With a PDA or smartphone, you can choose from unlimited or maximum data usage plus a voice-calling plan.
If you don’t want to sign up for a monthly plan, you can actually pay by the kilobyte of data transfer. Sprint, for example, charges three cents a kilobyte for mobile broadband access without a monthly plan.
Now let’s break down the terms and fees of a mobile broadband plan.
Terms and Fees of Mobile Broadband Services
Mobile broadband is a brand new technology, so expect to pay a premium to use it. Like all cellular services, mobile broadband requires a one- or two-year contract. If you cancel the contract early, the cellular provider can charge an early termination fee up to $200.
If you’re going to use a cell phone for mobile broadband access, you might also need to buy a new phone. Cellular providers require that you use certain phones to access certain services. If you want to sign up for AT&T’s BroadbandConnect service, for example, you’ll choose from a dozen or so phones that have the right hardware and software to handle Web browsing and multimedia playback. And if you don’t sign up for an all-inclusive voice and data plan, then you’ll have to sign up for some kind of voice plan in addition to the mobile broadband contract.
The nice part is that the cellular providers often offer steep rebates and discounts when you buy a phone with a voice or data plan. Some phones and PC cards are even free after all of the instant discounts, online savings and mail-in rebates.
Make sure you read your mobile broadband contract closely and pay attention to all of the surcharges and taxes that apply. When you’re quoted a monthly charge of $39.99 a month, that doesn’t include any of the extra fees that will show up on your monthly bill. Let’s talk about a few of them:
- Most cellular service contracts come with a one-time activation fee of around $35.
- Some contracts require a deposit. Depending on your credit history, that deposit could be as low as $50 or as high as $1,000.
- Cellular services are subject to state and local taxes. Depending on where you live, those could add between 4 and 35 percent to your monthly bill.
- Phone companies are required to contribute to a federal fund for providing phone access to low-income individuals and families. This is called the Universal Service Fund (USF). As of April 1, 2008, the FCC is charging 11.3 percent per telephone line, also known as the Federal Universal Service Charge.
- There are also various regulatory and administrative charges that add up to around one dollar a month.
Some mobile broadband services have roaming areas that extend into parts of Mexico and Canada. Generally, if you use data or mobile broadband services within one of these extended roaming areas, you’ll be charged an extra fee based on a set price per kilobyte or megabyte of data transfer.
We hope this has been a helpful introduction to the exciting possibilities of mobile broadband. For more information about mobile broadband services, wireless technology and related topics, check out the links on the next page.
